This is how event-driven GUI flow-model applications work. It starts with a simple example and describes in detail the four-layer structure of a wired component. Class and sequence diagrams are included.
This brief paper enumerates the twelve principles of humane design of application building.
This five-page paper presents a simple application behavior model distinct from Model-View-Controller. It shows that a user-interface component receiving a user event is a simple four-state machine, and that the behavior of the entire wired application can be described from the vantage point of this user-interface component.
Toward Simplifying Application Development, in a Dozen Lessons. This is a brief memoir describing my early history of thinking aobut software simplicity.
Two 1963 papers that introduced multiple innovations in compiler design, including: the coroutine, a one-pass COBOL compiler design that was adobpted by several computer manufacturers, the use of transition diagrams for syntax analysis, and the use of matrices for developing COBOL data-division semantics.
This working paper is about "self-revealing APIs", which are designed to make it easier for developers to use each other's work.